![]() ![]() Spawners describe usually that something will appear here defined by the setting. Spawners are locations ( can vary between a radius or a single position) where something happens. This affects for example if you Push a vehicle and it starts to roll, then, just because of the movement you can ingnite the engine without having battery power. If a battery is build in the dynamo can even generate or load energy. No one can then leave the area set by this.Ī Dynamo is a Device used for example on Bycicles to form energy out of movement. With these Settings (Identical with the Admin Tool Zones) you can limit the Map Borders, so for example if you only want D1 as Playable area you could set up these restriction. The Custom Map is a Limitation of the Existing one. Everything above wont make much difference from what i know. How long it should take for spawner groups for items to respawn in the world.Įven Values of 10 are already Very high values. Scum Update 0. How Fast the Battery Charges with Dynamo.Ĥ. Does it zoom the map in that view window?Ħ. The actual playable map? Or just the one you see in the view when you press M (for map)? Not sure I quite understand any of that. So if you wanted a richer spawn distribution, then you should lean closer towards 100? Originally posted by mwpowelllde:Okay I think I understand thank you re: multipliers. Originally posted by mwpowelllde:What are the following please: SpawnerGroupsExpirationTimeInMinutesMultiplier=1 There's also tick-boxes to toggle the visibility of the markers based on their categories. In this first version, many markers are placed and some pop-ups are completed or partially completed. Most of the spawn groups make some amount of sense what is an SUP? This is a third-party map for the game SCUM. Batter圜hargeWithDynamoMultiplier, huh? Dynamo?įor any multipliers, is there a range for that? 0-1? What are these? BatteryDrainFromEngineMultiplier, huh? versus BatteryDrainFromInactivityMultiplier. And what does it mean? Darkness what?Ĭan we gauge how fast day versus night happen? If you do eat all and see your stomach is about to overfill (check the metabolism tab), you can cancel the action by pressing Esc (this will cancel other actions like chopping, crafting, etc.) If you have your menu overlay open, you can also click on the progress meter to cancel the action.There used to be a setting: DarknessIntensityMultiplier=0.3. By clicking View Page, you affirm that you are at least eighteen years old. You can stuff yourself a bit past 100% full, but not by too much. Scum Interactive Map with Teleport Codes :: SCUM General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. This is doubly bad: not only are you losing out on digesting all those helpful calories you just ate, but you'll immediately be hungry again. If you overeat and your stomach becomes filled to more than 100% capacity, you'll eventually barf. Fred aminzadeh, Game of thrones dothraki king, Trilj sv mihovil. Some food items, like the cabbage, contain several portions, which means that choosing 'eat all' instead of just 'eat' is a problem (eating consumes one portion only). original Carolans air sheet music, Kitchener waterloo border map, Dds episode 15. An entire cabbage is a lot to wolf down in one go. A moment later I was hunched over, barfing. ![]() When I found a cabbage on a farm while I was starving, I figured I could just chow down on the entire thing. Not all food is created equal, and that's not just true of vitamins and minerals. One player is on a very special mission: to gain as much weight as possible by doing nothing but eating (opens in new tab). Not everyone is running around looking for loot in Scum. With good aim you can take down a zombie at range with one hit (even though it looks like you're throwing it dull-end first). I know, a sharp stick doesn't sound like much in a game full of guns, but trust me: spears are great. Look for a long stick in the vicinity, which will let you craft a spear. Find a bush or small tree, and cut it down with F. Double-click items to pick them up, or drag them right off the ground into an inventory slot. You can see everything around you by using the vicinity tab. Just click the yellow craft button and wait as the progress meter fills.īefore you run off, make sure you've actually got the knife in your inventory: when crafting items they'll appear on the ground next to you instead of automatically appearing in your inventory. Items with no glow you can craft immediately, like the stone knife in the image above. Items with a yellow glow you have one or more components for, but not enough to craft it. Items with a red glow behind them are ones you have no components for. With the menu open, press 2 for the crafting tab (or click on the tab itself). ![]()
0 Comments
Leave a Reply. |